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Enforce a 30-per-second max event websocket rate
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@@ -2,7 +2,8 @@
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import datetime
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import datetime
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import logging
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import logging
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from collections import defaultdict
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from collections import defaultdict, deque
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import time
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from django.conf import settings
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from django.conf import settings
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from django.core.exceptions import ObjectDoesNotExist
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from django.core.exceptions import ObjectDoesNotExist
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@@ -59,10 +60,33 @@ def create_host_status_counts(event_data):
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MINIMAL_EVENTS = set(['playbook_on_play_start', 'playbook_on_task_start', 'playbook_on_stats', 'EOF'])
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MINIMAL_EVENTS = set(['playbook_on_play_start', 'playbook_on_task_start', 'playbook_on_stats', 'EOF'])
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MAX_WEBSOCKET_EVENT_RATE = 30
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# TODO: these should be job-specific, this is the easy part, that is the hard part
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emit_times = deque(maxlen=MAX_WEBSOCKET_EVENT_RATE)
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def emit_event_detail(event):
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def emit_event_detail(event):
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# websocket rate limiting logic
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if settings.UI_LIVE_UPDATES_ENABLED is False and event.event not in MINIMAL_EVENTS:
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if settings.UI_LIVE_UPDATES_ENABLED is False and event.event not in MINIMAL_EVENTS:
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return
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return
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cpu_time = time.time()
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if emit_times:
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first_window_time = emit_times[0]
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inverse_effective_rate = cpu_time - first_window_time
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if inverse_effective_rate < 1.0:
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if emit_times[0] != emit_times[-1]:
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logger.info('Too many events chief, not broadcasting because that would be crazy')
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# this is to smooth out jumpiness, we clear the events except for the last one
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# that will enforce that we wait a full second before starting again
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emit_times.clear()
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emit_times.append(first_window_time)
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return
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elif emit_times[0] == emit_times[-1]:
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logger.info('Starting a window of emit emission, will pause if I see too many')
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emit_times.append(cpu_time)
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cls = event.__class__
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cls = event.__class__
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relation = {
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relation = {
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JobEvent: 'job_id',
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JobEvent: 'job_id',
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