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Adding additional check for when event_type isn't a runner_on or playbook_on event
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@ -275,7 +275,9 @@ function(jobData, jobDataOptions, jobLabels, jobFinished, count, $scope, ParseTy
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$scope.events[mungedEvent.counter]
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.event = mungedEvent;
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if (mungedEvent.stdout.indexOf("not_skeleton") > -1) {
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if (mungedEvent.stdout.indexOf("not_skeleton") > -1 &&
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mungedEvent.name.indexOf("plabyook_") > -1 ||
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mungedEvent.name.indexOf("runner_") > -1 ) {
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// put non-duplicate lines into the standard
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// out pane where they should go (within the
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// right header section, before the next line
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@ -294,7 +296,7 @@ function(jobData, jobDataOptions, jobLabels, jobFinished, count, $scope, ParseTy
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putIn = classList
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.filter(v => v.indexOf("play_") > -1)[0];
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}
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var putAfter;
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var isDup = false;
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$(".header_" + putIn + ",." + putIn)
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@ -324,8 +326,18 @@ function(jobData, jobDataOptions, jobLabels, jobFinished, count, $scope, ParseTy
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classList = null;
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putIn = null;
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} else {
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// this is a header or recap line, so just
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// append to the bottom
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// if we get here then the event type was either a
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// header line, recap line, or one of the additional
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// event types, so we append it to the bottom.
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// These are the event types for captured
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// stdout not directly related to playbook or runner
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// events:
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// (0, 'debug', _('Debug'), False),
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// (0, 'verbose', _('Verbose'), False),
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// (0, 'deprecated', _('Deprecated'), False),
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// (0, 'warning', _('Warning'), False),
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// (0, 'system_warning', _('System Warning'), False),
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// (0, 'error', _('Error'), True),
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angular
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.element(".JobResultsStdOut-stdoutContainer")
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.append($compile(mungedEvent
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