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Job detail page
Fixed https://trello.com/c/lRz0fKuM/293-play-missing-from-job-detail-page Now a play with no tasks and no matching hosts appears during live events and after the job finishes and page is reloaded from the API.
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@ -386,6 +386,10 @@ function JobDetailController ($location, $rootScope, $scope, $compile, $routePar
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// this is not the first task
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play.tasks[event.id].hostCount = play.tasks[play.firstTask].hostCount;
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}
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if (play.tasks[event.id].hostCount === 0) {
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play.tasks[event.id].status_text = 'No matching hosts';
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play.tasks[event.id].status_tip = "Event ID: " + event.id + "<br />Status: No matching hosts";
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}
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play.taskCount++;
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SetTaskStyles({
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task: play.tasks[event.id]
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@ -491,11 +495,17 @@ function JobDetailController ($location, $rootScope, $scope, $compile, $routePar
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scope.jobData.plays[event.id].hostCount = ok + changed + failed + skipped;
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if (scope.jobData.plays[event.id].hostCount > 0 || event.unreachable_count > 0) {
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if (scope.jobData.plays[event.id].hostCount > 0 || event.unreachable_count > 0 || scope.job_status.status === 'successful' ||
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scope.job_status.status === 'failed' || scope.job_status.status === 'error' || scope.job_status.status === 'canceled') {
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// force the play to be on the 'active' list
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scope.jobData.plays[event.id].taskCount = 1;
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}
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if (scope.jobData.plays[event.id].hostCount === 0 && event.unreachable_count === 0) {
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scope.jobData.plays[event.id].status_text = 'No matching hosts';
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scope.jobData.plays[event.id].status_tip = "Event ID: " + event.id + "<br />Status: No matching hosts";
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}
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scope.host_summary.ok += ok;
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scope.host_summary.changed += changed;
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scope.host_summary.unreachable += (event.unreachable_count) ? event.unreachable_count : 0;
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@ -104,7 +104,7 @@ function($rootScope, $log, UpdatePlayStatus, UpdateHostStatus, AddHostResult, Ge
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UpdatePlayStatus({
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scope: scope,
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play_id: event.parent,
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failed: true,
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failed: false,
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changed: false,
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modified: event.modified,
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no_hosts: true
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@ -384,22 +384,21 @@ function($rootScope, $log, UpdatePlayStatus, UpdateHostStatus, AddHostResult, Ge
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play;
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if (scope.jobData.plays[id] !== undefined) {
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play = scope.jobData.plays[scope.activePlay];
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play = scope.jobData.plays[id];
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if (failed) {
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play.status = 'failed';
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play.status_text = 'Failed';
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}
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else if (play.status !== 'changed' && play.status !== 'failed') {
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// once the status becomes 'changed' or 'failed' don't modify it
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play.status = (changed) ? 'changed' : (failed) ? 'failed' : 'successful';
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if (no_hosts) {
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play.status = 'no-matching-hosts';
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play.status_text = 'No matching hosts';
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}
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else {
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play.status = (changed) ? 'changed' : (failed) ? 'failed' : 'successful';
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} else {
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play.status_text = (changed) ? 'Changed' : (failed) ? 'Failed' : 'OK';
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}
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}
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play.taskCount = (play.taskCount > 0) ? play.taskCount : 1; // set to a minimum of 1 to force drawing
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play.status_tip = "Event ID: " + play.id + "<br />Status: " + play.status_text;
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play.finished = modified;
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play.elapsed = GetElapsed({
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